Ragdolls are now containers - players can pick up clothes and items from the the corpses
Players killed legitimately now drop the weapon they were holding, as well as their wallet
Added visual effets for freezers, saunas, baths on all maps, as well as the paddle on Atalanta
Added sleeping syringe and short sword as weapons
Added muzzle flash visual effect for guns
Added bathing animation
Added support for Polish and Japanese localised text
Added French and German voice-over sounds for characters in Single-Player
Game Balance & Gameplay Changes
Changed the fine for possession of a deadly weapon to $500. Weapon fines increased for more serious weapons
Players now get arrested when they damage crew shipmates
Stopped players interacting with objects while another player is interacting with it
Fixes
Fixed the last purse/wallet bomb in the map not awarding any MFK
Stopped bots using locked doors
Fixed bug where players with surname "Hunter" were given it as "hunter"
Fixed server config bug where some setting were not being set correctly the first time a map was run in dedicated servers
Elevator indicators fixed
Fixed bug with players falling through map
Improved player identification response time
Fixed deathmatch rules bug where it determined that victory conditions were always met when there was only 1 player left in the server
Reduced vomit, pee and poo effects
Fixed bug with winner grapic not appearing sometimes and not getting everyone's identity when a round ends
Mouse wheel defaults to changing between decks on the deckplan
Fixed bug with players not being put back into jail when they disconnect and reconnect
Fixed problem with server browser thinking a user was banned when they were not
Stopped players being able to start interacting with something and then use it from a large distance away
All deckplan images reworked
Fixed layout of some graphics to allow more room for some languages
Improved various parts of single player and Mr. X intro maps
Improved character portraits on HUD
Fixed quarry jail/sickbay indicator getting out of sync in Elimination mode
Stoped inventory panels from closing for no reason
Fixed bug with players continuing to play an animation instead of walking
Fixed outfits returned to player after arrest in Single-Player game
Improved depression effect in 3rd person
Increased explosion for purse/ wallet bomb
Fixed flaregun MFK award when player killed from flare hitting before fire starts
Audio
Added damping for some sounds between decks
Balanced gun sounds
Improved explosion sound
Polished all map soundscapes
Added bath sounds
Improved container sounds
Added metal pedal bin container sound
Added camera alert / watching sound
Added death by suicide voice over
Added HUD sounds: red zone on and off, need appear, timer, table popup (MFK and score)
Improved User Interface sounds
Added trap start and alarm sounds
Added sauna trap steam sound
Added death by sauna sound
Added piston sparks sound
Added Engineer hammering sound
Raised sound levels for all player voice over
Cotopaxi bar music a little quieter
Removed shocked sound that was played when players witnessed others in the wrong toilets
Reduced vomit, pee and poo sounds
New Elevator music
Improved levels of various sounds