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The Ship update PDF Print E-mail

shipUpdates to The Ship have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

 

 

The Ship

Replaced "/votekick" in chat with a new system. Now you can vote to kick players by right-clicking on them from the scoreboard

Fixed rcon / Dedicated Server chat crash

Added commands to switch to player, team and identity chat, default key binding have been added for them

Fixed some UI panels disappearing after switching resolution and screen mode

Killing inactive players in VIP mode no longer strips them of their weapons, and killing active players now results in their weapons being left in their corpse instead of cleared

Fixed items spawning too quickly when items are removed from containers

Passengers now do not wear outfits reserved for Teams in Team Modes

Friendly fire is now off by default for Team Modes

Moved team round respawn to the end of the start of round countdown, so that countdown completes, then teams respawn

Team respawn at end of countdown fixes putting the player in amongst the enemy when changing teams between rounds

Removed dependency for msvcr71.dll

Fixed kitchen name and cash icons on Raifucu Maru deckplan

VIP now spawns as far away from friendlies as he can when he dies of needs/suicide, which makes him a sitting duck for his hunters, who get an immediate update on his new location

Passengers or players in jail no longer get frozen or respawned at the start of a new round

Sprinting without a movement button pressed no longer effects your sprint capacity or fatigue

Flare's now correctly collide with doors

Fixed wallets sticking around after going overboard

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