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Version 4.0 of the UT mod Strike Force has been released! As usual they did a great job and added alot of nice stuff.
New inventory selection, old style inventory that UT:SF players will recognize Inventoryboxes to go and make selections from Weight system Default weapon layout for all characters with possibility to save new ones New gametype called Capture New and reworked sounds New radar system for Capture mode Eleven new weapons to select Flashgrenade New hitzones and damage New animations for nade throwing Sniper bugs fixed More recoil added Taunt animations New design on some interfaces Kickvote Penetration reworked: Damage reduction depending on wallthickness and staticmeshes Speed is no longer depending on weapon in hand New sniper scopes (also includes bright fix) Throw and pickup weapons Dropping weapon when dying Switching between primary and secondary weapon with a button Knife on own button New mapvote, will show a preview of the map now New Maps (TDM and Capture) Reworked character textures A LOT of small fixes, too much to list
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