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Strike force v4.0 PDF Print E-mail

 Version 4.0 of the UT mod Strike Force has been released! As usual they did a great job and added alot of nice stuff.

New inventory selection, old style inventory that UT:SF players will recognize

Inventoryboxes to go and make selections from

Weight system

Default weapon layout for all characters with possibility to save new ones

New gametype called Capture

New and reworked sounds

New radar system for Capture mode

Eleven new weapons to select

Flashgrenade

New hitzones and damage

New animations for nade throwing

Sniper bugs fixed

More recoil added

Taunt animations

New design on some interfaces

Kickvote

Penetration reworked: Damage reduction depending on wallthickness and staticmeshes

Speed is no longer depending on weapon in hand

New sniper scopes (also includes bright fix)

Throw and pickup weapons

Dropping weapon when dying

Switching between primary and secondary weapon with a button

Knife on own button

New mapvote, will show a preview of the map now

New Maps (TDM and Capture)

Reworked character textures

A LOT of small fixes, too much to list

 
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