Shortcuts

Live RSS News
Users

Login

Popular Arcades

9 Dragons Hexa
Scores: 1
 
2 Many Bugs
Scores: 3
 
30k Starfighter
Scores: 3
 
Balloon Hunter
Scores: 3
 
Ball A Track
Scores: 1
 
UT news PDF Print E-mail

UT newsTo make up for our lack of UT news I searched around and found a few things:

Version 2.4 of Deathball was released last weekend, with much acclaim from ModD. A praise filled review comes in the form of a dialogue, and concludes with Deathball 2.4 being ModDB’s ‘Mod of the Month’ for the month of December.

I’m sure everyone wants to know what’s new, so here ya’ go:

Gameplay

Fixed Bananas again (they only had half their effect)

Fixed Player<->Ball collision

Reduced max speed to 209km/h

Reduced Backspin power

  Other

Fast balls have a fire trail and a ‘wooosh’ sound (only if you have the smoke/spark option ON)

Ball has a stylish yellow sparkle effect

Post sounds work again

Cube doesn’t occassionally hide the ballowner rings anymore, but when you look down you see your own rings

Banana rotates slower in slow motion replays now

Shortreset Replays now depend on the Replay Amount option, not on ‘endgame replay’ option

Shortreset Replays now wait 1 second, then play 4 seconds of replay in real time and jump right back into the game after it

Shortreset without replays takes 5 seconds to restart again

 

Bugs

Replays still laggy and it could still happen that you sometimes see 2 balls

Fire trail not yet showing in replays (bug only occurs in multiplayer)

Weird HAX with ballcarrier rings staying at a place and all being weird

 
Comments (0)add
Write comment

You must be logged in to post a comment. Please register if you do not have an account yet.


busy
 
< Prev   Next >
 
Welcome to FPSmonkey.com